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#include<iostream>
using namespace std;
//哈希表的结点结构,可以存储键值对,哈希冲突产生的链表
template<typename keyType ,typename valueType>
struct HashNode{
keyType _key;
valueType _value;
HashNode<keyType,valueType>* _next;
HashNode(const keyType key,const valueType value){
_key = key;
_value = value;
_next = nullptr;
}
};
//哈希表类,规定属性有大小,一个用于动态创建hashNode的二级指针,构造函数,析构函数,哈希值计算,插入,删除,查找(bool)
template<typename keyType ,typename valueType>
class HashTable
{
private:
size_t _size;
HashNode<keyType,valueType> **table;
keyType hash(const keyType& key);
public:
HashTable(size_t size);
~HashTable();
void insert(const keyType& key,const valueType& value);
void remove(const keyType& key);
bool find(const keyType& key);
void print();
};
//构造
template<typename keyType ,typename valueType>
HashTable<keyType,valueType>::HashTable(size_t size)
{
_size = size;
table = new HashNode<keyType,valueType>*[_size];
for(int i=0;i<_size;i++){
table[i] = nullptr;
}
}
//析构
template<typename keyType ,typename valueType>
HashTable<keyType,valueType>::~HashTable()
{
for(int i;i<_size;++i){
if(table[i]){
HashNode<keyType,valueType>* cur = table[i]->_next;
delete table[i];
while(cur){
HashNode<keyType,valueType>* temp = cur;
cur = cur->_next;
delete temp;
}
}
}
delete[] table;
}
//哈希值
template<typename keyType ,typename valueType>
keyType HashTable<keyType,valueType>::hash(const keyType& key){
int hash_key = key % _size;
if(hash_key < 0) hash_key += _size;
return hash_key;
}
//插入,传入待插键值对,用hash()取得key,定位到相应位置,如果为空,则直接插入,如果不为空,采用链表头插
template<typename keyType ,typename valueType>
void HashTable<keyType,valueType>::insert(const keyType& key,const valueType& value){
int index = hash(key);
HashNode<keyType,valueType>* new_node = new HashNode<keyType,valueType>(key,value);
if(table[index] == nullptr){
table[index] = new_node;
}else{
new_node->_next = table[index];
table[index] = new_node;
}
}
template<typename keyType ,typename valueType>
void HashTable<keyType,valueType>::remove(const keyType& key){
int index = hash(key);
if(table[index]){
HashNode<keyType,valueType>* cur = table[index];
if(table[index]->_key == key){
HashNode<keyType,valueType>* temp = table[index];
table[index] = temp->_next;
delete temp;
return;
}
else{
while (cur->_next && cur->_next->_key != key)
{
cur = cur->_next;
}
if(cur->_value){
HashNode<keyType,valueType>* temp = cur->_next;
cur->_next = temp->_next;
delete temp;
return;
}
cout << "没有此键值对" << endl;
}
}
}
template<typename keyType ,typename valueType>
bool HashTable<keyType,valueType>::find(const keyType& key){
int index = hash(key);
if(table[index]){
HashNode<keyType,valueType> *cur = table[index];
while (cur)
{
if(cur->_key == key){
return true;
}
cur = cur->_next;
}
return false;
}
return false;
}
template<typename keyType ,typename valueType>
void HashTable<keyType,valueType>::print(){
for(int i = 0;i < _size;++i){
cout << "槽" << i << ": {";
if(table[i]){
HashNode<keyType,valueType>* cur = table[i];
while(cur){
cout << "(" << cur->_key << "," << cur->_value << ") ";
cur = cur->_next;
}
cout << "}" << endl;
}else{
cout << "NULL" << "}" << endl;
}
}
}
int main(){
HashTable<char,int> ht(10);
ht.insert('a',8);
ht.insert(';',12);
ht.insert('b',5);
ht.insert('f',7);
ht.insert('y',0);
ht.insert('o',55);
ht.print();
ht.remove('o');
cout << "------------------" << endl;
ht.print();
return 0;
}